# Tilemap Play Demo Demonstrates the GPU-batched tilemap renderer with: - Procedurally generated tileset texture (grass, dirt, water, stone, flowers) - Two layers: background terrain + foreground decorations - Arrow key / WASD camera panning - Single draw call per layer via SSBO instancing ## Source Code ```{literalinclude} ../../packages/graphics/examples/2d_tilemap.py :language: python :linenos: ```