simvx.core.noise

Noise generation — FastNoiseLite-inspired procedural noise, pure NumPy vectorized.

Supports Perlin, Simplex, Value, and Cellular (Worley) noise with fractal layering (FBM, Ridged, Ping-Pong). All implementations accept and return NumPy arrays with no Python loops over pixels.

Examples: from simvx.core.noise import FastNoiseLite, NoiseType, FractalType

noise = FastNoiseLite(seed=42)
noise.noise_type = NoiseType.SIMPLEX
noise.fractal_type = FractalType.FBM
noise.fractal_octaves = 4

val = noise.get_noise_2d(10.5, 20.3)
image = noise.get_image(512, 512, scale=0.02)  # HxW float array in [-1, 1]

Module Contents

Classes

NoiseType

Noise algorithm selection.

FractalType

Fractal layering mode.

FastNoiseLite

Procedural noise generator inspired by FastNoiseLite.

Data

API

simvx.core.noise.__all__

[‘FastNoiseLite’, ‘NoiseType’, ‘FractalType’]

class simvx.core.noise.NoiseType

Bases: enum.IntEnum

Noise algorithm selection.

Initialization

Initialize self. See help(type(self)) for accurate signature.

PERLIN

0

SIMPLEX

1

VALUE

2

CELLULAR

3

__abs__()
__add__()
__and__()
__bool__()
__ceil__()
__delattr__()
__dir__()
__divmod__()
__eq__()
__float__()
__floor__()
__floordiv__()
__format__()
__ge__()
__getattribute__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__index__()
__int__()
__invert__()
__le__()
__lshift__()
__lt__()
__mod__()
__mul__()
__ne__()
__neg__()
__new__()
__or__()
__pos__()
__pow__()
__radd__()
__rand__()
__rdivmod__()
__reduce__()
__reduce_ex__()
__repr__()
__rfloordiv__()
__rlshift__()
__rmod__()
__rmul__()
__ror__()
__round__()
__rpow__()
__rrshift__()
__rshift__()
__rsub__()
__rtruediv__()
__rxor__()
__setattr__()
__sizeof__()
__str__()
__sub__()
__subclasshook__()
__truediv__()
__trunc__()
__xor__()
as_integer_ratio()
bit_count()
bit_length()
conjugate()
class denominator
class imag
is_integer()
class numerator
class real
to_bytes()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.noise.FractalType

Bases: enum.IntEnum

Fractal layering mode.

Initialization

Initialize self. See help(type(self)) for accurate signature.

NONE

0

FBM

1

RIDGED

2

PING_PONG

3

__abs__()
__add__()
__and__()
__bool__()
__ceil__()
__delattr__()
__dir__()
__divmod__()
__eq__()
__float__()
__floor__()
__floordiv__()
__format__()
__ge__()
__getattribute__()
__getnewargs__()
__getstate__()
__gt__()
__hash__()
__index__()
__int__()
__invert__()
__le__()
__lshift__()
__lt__()
__mod__()
__mul__()
__ne__()
__neg__()
__new__()
__or__()
__pos__()
__pow__()
__radd__()
__rand__()
__rdivmod__()
__reduce__()
__reduce_ex__()
__repr__()
__rfloordiv__()
__rlshift__()
__rmod__()
__rmul__()
__ror__()
__round__()
__rpow__()
__rrshift__()
__rshift__()
__rsub__()
__rtruediv__()
__rxor__()
__setattr__()
__sizeof__()
__str__()
__sub__()
__subclasshook__()
__truediv__()
__trunc__()
__xor__()
as_integer_ratio()
bit_count()
bit_length()
conjugate()
class denominator
class imag
is_integer()
class numerator
class real
to_bytes()
__deepcopy__(memo)
__copy__()
name()
value()
class simvx.core.noise.FastNoiseLite(seed: int = 0, noise_type: simvx.core.noise.NoiseType = NoiseType.PERLIN, frequency: float = 0.01)

Procedural noise generator inspired by FastNoiseLite.

Pure NumPy implementation — all evaluation is vectorized. Supports Perlin, Simplex, Value, and Cellular noise with optional fractal layering.

Args: seed: Random seed for permutation table generation. noise_type: Base noise algorithm (default PERLIN). frequency: Coordinate multiplier — lower values produce larger features.

Examples: noise = FastNoiseLite(seed=42, noise_type=NoiseType.SIMPLEX) noise.fractal_type = FractalType.FBM noise.fractal_octaves = 5 image = noise.get_image(256, 256, scale=0.05)

Initialization

property seed: int
get_noise_2d(x: float, y: float) float

Evaluate noise at a single 2D point. Returns float in ~[-1, 1].

get_noise_3d(x: float, y: float, z: float) float

Evaluate noise at a single 3D point. Returns float in ~[-1, 1].

get_noise_2d_array(xs: numpy.ndarray, ys: numpy.ndarray) numpy.ndarray

Evaluate noise at arrays of 2D points. Returns array in ~[-1, 1].

get_noise_3d_array(xs: numpy.ndarray, ys: numpy.ndarray, zs: numpy.ndarray) numpy.ndarray

Evaluate noise at arrays of 3D points. Returns array in ~[-1, 1].

get_image(width: int, height: int, scale: float = 1.0) numpy.ndarray

Generate an HxW noise image. Returns float32 array in ~[-1, 1].

Args: width: Image width in pixels. height: Image height in pixels. scale: Coordinate scale multiplier (applied on top of frequency).